local guiming = fk.CreateSkill{
  name = "hanqing__guiming",
  tags = { Skill.Compulsory },
}

Fk:loadTranslationTable{
  ["hanqing__guiming"] = "归命",
  [":hanqing__guiming"] = "主公技，锁定技，其他吴势力角色于你的回合内视为已受伤的角色。",
}

guiming:addEffect("targetmod", {
  
})

return guiming
